Page 25 - BK ktp prerelease drill guide
P. 25
GLES: 8 SHOTS - random Eyeguards strongly
recommended around
Player starts by receiving a serve, and then returns to his midcourt base between shots. the Knight Trainer Pro
After the serve, the KTP will send the following 8 shots randomly, with 24 shots in total. Then the
serving side will change, and there will be another 24 random shots. That will end the drill. R
- Choice of 2 drop shots to the left
- Half smash to the left
- Full smash to the left
- Left clear
- Choice of 2 drop shot to the right
- Half smash to the right
- Full smash to the right
- Right clear

Easier? The R
Allow more time. serve is
Adjust the shots to be alternately to the Receiving
left or to the right, Return to base
easier followed by the between shots
random shots to
Harder? 8 spots.
Reduce the interval.

Adjust the shots
Add a flick possibility

to the serves

Hmax
N12ft / N3.7m
L10ft / L305cm

L

For deception:
- smash, 1/2 smash, and some drops use a similar tilt

- some drops use the same tilt as the clears

This drill uses Groups to create random feeding, allows the drill to start with a serve. In the
Playlist after the right side serve, all the other shots appear once in a Group that is inside a 24
shot Loop. After the 24 shots, the drill pauses for 10 seconds and then serves to the left, and

continues with the 24 shot mix of shots to 8 points around the court,

If you want certain shots to be fed more often than others, place them more than once inside the
Group.

(Don’t place a Group inside another Group or a Loop inside a Group - either of these will cause
an error message.)
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