Page 5 - BK ktp prerelease drill guide
P. 5
DRILLS IN THIS GUIDE ARE INCLUDED WITH THE Knight Trainer Pro
As described elsewhere in this guide, you may have to adjust some shots for your shuttles and location. Please refer to
the manual for more information about creating, opening and modifying drills.
For each drill in this guide, we show:
o the position of the Knight Trainer Pro
o the height starting with H, distance from the net starting with N, distance from the left line starting with L
o the suggested base position of the player
o the various shots.
o In some cases, we also show
where the player should direct the return
the path the player should follow
Understanding the PLAYLIST
The Playlist will deliver your shots in sequence, randomly or in a combination of the two. You will see several
examples on the following pages. A Playlist consists of shots, Loops and Groups.
SHOTS:
- Build your Playlist by adding shots
o From all the shots showing on the court, choose only the shots that you want for the Playlist
o Add shots in the sequence you want; add the same shot more than once as needed.
o The default interval is 2.5 seconds, but you can highlight any interval and type in a new one between 1 and 15
seconds.
o Create and use new shots
LOOPS:
- A Loop repeats all of the Playlist lines you put into the Loop. Create as many Loops as you want in the Playlist, including
Loops inside other Loops.
o Select the adjacent shots and complete Groups you want Looped, right click, choose Loop, enter the number of
repetitions (the default is 5).
o Running in sequence, each Loop will play all of its shots, inner Loops or Groups:
When all the repetitions are completed, the Playlist will continue to the next line of the Playlist if there
is one. If not, then the KTP will stop.
o Running randomly, shots are selected without regard to Loops and Groups. The more often a shot is in the
Playlist, the more often it will be chosen randomly.
GROUPS:
- With Groups, part of your Playlist will run randomly, and the rest in sequence.
o Select any adjacent shots, right click and choose Group. You have now created a Group. Yes, you can place
Groups inside Loops if you wish. However, only shots can go into Groups. You cannot have a Group in a Group,
or a Loop in a Group. Doing so will result in an error message.
o When you are running a Playlist in sequence and Trainer encounters a Group:
The TRAINER app will randomly play only one shot from the Group
The TRAINER app then moves to the next line after the Group if there is one. If not, then the drill stops.
If the Group is inside a Loop, then each time around, there will be another random choice from the
Group.
o If you want one shot to be selected more than others, enter it in the Group more than once.
o If you run the drill randomly, shots are selected without regard to Loops and Groups
SOME SHOTS NEED MORE TIME
- The Knight Trainer Pro works in 5 dimensions – height, direction (pan), angle (tilt), speed and interval. Pan, tilt and speed
require time to change between shots. When the Knight Trainer Pro feeds with short intervals between some shots,
sometimes the changes won’t complete before it is time to play the next shot.
o For example, if the hardest smash is followed by a delicate drop shot, the drop may have more velocity than
planned, and you’ll get a deeper drop shot. Adjustments to the interval and to the shots will minimize this
effect.
As described elsewhere in this guide, you may have to adjust some shots for your shuttles and location. Please refer to
the manual for more information about creating, opening and modifying drills.
For each drill in this guide, we show:
o the position of the Knight Trainer Pro
o the height starting with H, distance from the net starting with N, distance from the left line starting with L
o the suggested base position of the player
o the various shots.
o In some cases, we also show
where the player should direct the return
the path the player should follow
Understanding the PLAYLIST
The Playlist will deliver your shots in sequence, randomly or in a combination of the two. You will see several
examples on the following pages. A Playlist consists of shots, Loops and Groups.
SHOTS:
- Build your Playlist by adding shots
o From all the shots showing on the court, choose only the shots that you want for the Playlist
o Add shots in the sequence you want; add the same shot more than once as needed.
o The default interval is 2.5 seconds, but you can highlight any interval and type in a new one between 1 and 15
seconds.
o Create and use new shots
LOOPS:
- A Loop repeats all of the Playlist lines you put into the Loop. Create as many Loops as you want in the Playlist, including
Loops inside other Loops.
o Select the adjacent shots and complete Groups you want Looped, right click, choose Loop, enter the number of
repetitions (the default is 5).
o Running in sequence, each Loop will play all of its shots, inner Loops or Groups:
When all the repetitions are completed, the Playlist will continue to the next line of the Playlist if there
is one. If not, then the KTP will stop.
o Running randomly, shots are selected without regard to Loops and Groups. The more often a shot is in the
Playlist, the more often it will be chosen randomly.
GROUPS:
- With Groups, part of your Playlist will run randomly, and the rest in sequence.
o Select any adjacent shots, right click and choose Group. You have now created a Group. Yes, you can place
Groups inside Loops if you wish. However, only shots can go into Groups. You cannot have a Group in a Group,
or a Loop in a Group. Doing so will result in an error message.
o When you are running a Playlist in sequence and Trainer encounters a Group:
The TRAINER app will randomly play only one shot from the Group
The TRAINER app then moves to the next line after the Group if there is one. If not, then the drill stops.
If the Group is inside a Loop, then each time around, there will be another random choice from the
Group.
o If you want one shot to be selected more than others, enter it in the Group more than once.
o If you run the drill randomly, shots are selected without regard to Loops and Groups
SOME SHOTS NEED MORE TIME
- The Knight Trainer Pro works in 5 dimensions – height, direction (pan), angle (tilt), speed and interval. Pan, tilt and speed
require time to change between shots. When the Knight Trainer Pro feeds with short intervals between some shots,
sometimes the changes won’t complete before it is time to play the next shot.
o For example, if the hardest smash is followed by a delicate drop shot, the drop may have more velocity than
planned, and you’ll get a deeper drop shot. Adjustments to the interval and to the shots will minimize this
effect.